Conversational Design for Digital Product

Grice’s Maxims: Cooperative Principle

Principle Description
Quantity Just enough information
- Make your contribution as informative as is required (for the current purposes of the exchange).
- Do not make your contribution more informative than is required.
Quality Be truthful
- Do not say what you believe to be false.
- Do not say that for which you lack adequate evidence.
Relation Be relevant
- Say things that are pertinent to the discussion.
Manner Be brief, orderly, and unambiguous
- Avoid obscurity of expression.
- Don’t be ambiguous.
- Avoid unnecessary prolixity.
Be polite Be considerate
- Don’t impose.
- Give options.
- Make the listener feel good.

Mobile Human Computer Interaction

Human-to-Human interaction
Human-to-Human interaction
Human-to-Computer interaction
Human-to-Computer interaction

How it works:

Mobile HCI: Most interactions on mobile app related to Vision (exclude Sound and Haptic)
Mobile HCI: Most interactions on mobile app related to Vision (exclude Sound and Haptic)

Design principles

  • 🧠 How might we reduce cognitive load for our customers?
  • 🐎 How might we take simple and short actions for our customers?
  • 🌏 How might we create real artifacts for our customers?
  • 👁️ How might we create beautiful aesthetics for our customers?

4 Dimensions of Tone of Voice

A product’s tone of voice communicates how an organization feels about its message. The tone of any piece of content can be analyzed along 4 dimensions: humor, formality, respectfulness, and enthusiasm.

Think of each of the four dimensions as a spectrum -- a piece of copy could fall at any point along the line.

4 dimensions of Tone of Voice. Source

Tone spectrum

The right tone depends on a user’s contextual needs and corresponding emotions for that experience, as well as how involved and emotional we need to be in the process.

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Tone spectrum. Source